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Pokémon Mercury

By Project Azoth Team & RiFa-Innovation (Translator).
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AuthorProject Azoth Team & RiFa-Innovation (Translator).
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Game Description

It is a complete rework of the Johto region (with Kanto elements) inspired by Gold/Silver/Crystal  and HeartGold/SoulSilver , featuring an original story set 150 years after the classic events ("To You 150 Years Later"). It includes a complete first-playthrough main story, extensive side content, modern battle mechanics up to Generation 9, and rich quality-of-life systems.

Original Creator

Visit Source / Author Website

https://github.com/RiFa-Innovation/pkmn-mercury-translation

English Beta v6 (12/10/2026) — Fully playable through the entire Johto main storyline from start to finish, featuring all 8 Johto Gyms, the Pokémon League, 97 episodic side quests, modern battle engines, and translated English text and graphics.

Key Features

Complete Johto Main Story ("To You 150 Years Later")Full main storyline featuring an original narrative thread set 150 years after the classic Johto events, introducing new characters, multi-region lore (connecting to Sinnoh, Hoenn, Hisui, and Kalos/Lumiose), Battle Tower, and post-game content.
97 Comprehensive Side QuestsFeatures 97 episodic side quests (referenced as ~96 on the wiki) with multi-stage progression, deep story dialogues, event maps, custom journals, and a task overview screen (accessible by pressing SELECT in the quest menu) to track progress.
Visible Overworld Wild Pokémon & InteractionOverworld Pokémon visibly spawn and roam free tiles in the wild; players can approach, interact, befriend them, and receive items and gifts.
Quick Battle & Level-Advantage Catch SystemFor visible overworld wild Pokémon, if your lead Pokémon is at least 5 levels higher, you can defeat or catch them directly in the overworld without entering a battle scene while still earning EXP, rewards, and Stat Feather drops.
Mega Evolution with Optional LegendsZ-A Mechanics
Dynamax, Gigantamax, & Max Raid BattlesFeatures Dynamax and Gigantamax forms, integrated into designated Max Raid Battle boss fights featuring adjusted shield phases and multi-action turn mechanics.
Pokémon Roster up to Generation 9Includes Pokémon and regional variants up to Scarlet & Violet  (Gen 9) and Legends
Gen 9 Movepools, Abilities, & Battle MechanicsMovepools updated and synchronized with Gen 9 / Legends
Enhanced Trainer AI & Lore-Fitting TeamsReworked, balanced rosters for Gym Leaders and trainers, combined with advanced CFRU battle AI that utilizes strategic item use, switching, and multi-turn setups.
Following Pokémon & SynchronizerToggleable system allowing your partner Pokémon to follow you in the overworld (HGSS-style), along with a Synchronizer feature that allows you to take control and interact as Pokémon on the map.
Dynamic Day/Night System & Virtual Clock ("Pass Time")Real-time morning, day, dusk, and night cycles with dynamic weather affecting wild encounters and events; includes a customizable "Virtual Clock" with adjustable speed and a "Pass Time" menu option to fast-forward to specific times of day without relying on hardware RTC.
EV Adjustment & Feather Conversion SystemA dedicated Effort Value modification tool where you can toggle off battle EV gains in favor of receiving stat-boosting Feathers (compatible with Quick Battles, multiplied by Exp. Share and Power items); allows using up to 252 Feathers at once to max a stat instantly from 0.
Integrated Help SystemAn in-game guide system where newly unlocked mechanics trigger on-screen notifications directing players to relevant help tips and mechanical tutorials in the menu.
In-Game Achievements SystemA dedicated achievements menu tracking game milestones (such as "Day of Departure" and "To You 150 Years Later") and rewarding in-game accomplishments.
Expanded Bag CategorizationGreatly expanded bag pockets and custom categories (recovery items, breeding items, held items, battle items, etc.) for optimized inventory management.
Contests, Secret Bases, & Side ContentFull Hoenn-style Pokémon Contests, customizable Secret Bases, and an endgame Battle Tower facility.
Mom Savings Bank SystemThe classic Mother banking/savings system is restored and functional, saving prize money and purchasing useful items for the player.
Repeatable Trade NPCs & Nickname Quality-of-LifeAllows traded/distributed Pokémon to have their nicknames freely changed by the player, and features repeatable trade NPCs to prevent permanent loss of quest-required species.
Puzzle Quality-of-Life & Gym AdjustmentsEnhanced puzzle hints throughout challenging gyms and dungeons (including the Fighting Gym, Dragon's Den whirlpools, and the Ghost Gym).
Battle QoL & Shield CapsConsumable held items (such as Berries and Focus Sashes) are automatically returned after trainer battles; boss battle shields are hard-capped to a maximum of 4 phases to prevent unfair stalling.
General Quality-of-Life (QoL)Reusable TMs, field moves/HM usage without needing to teach them to party members' active movesets, toggleable Exp. Share, and rapid text options.
Character Portraits & Anime Voice ClipsStory-important NPCs and Gym Leaders feature high-resolution character mugshots/dialogue portraits and anime-inspired voice clips during pivotal story encounters.
Upgraded HGSS PokéGear InterfaceFully redesigned HeartGold/SoulSilver-style PokéGear featuring the Johto map, phone contacts, radio stations, and card modules.
Soundtrack Demakes & JRPG MusicRich soundtrack containing demakes from HeartGold/SoulSilver , Diamond/Pearl/Platinum , later Pokémon generations, and selected classic JRPG tracks, with emulator speed-up adaptations.
Mercury HOME & Mystery Gift CompatibilityCompatible with the official Project Azoth web tools (wiki site) to manage PC boxes externally, transfer Pokémon, and redeem Mystery Gift distributions.
Full English Script & Dialogue Translation (New)From-scratch translation of over 20,300 pointer-reachable text strings for version 1.3.3, translating the entire main storyline, all 97 side quests, NPC dialogues, move/ability descriptions, item text, and Pokédex entries into English.
Redrawn English Graphics & UI Headers (New)Custom game graphics with baked-in Chinese text—including the title logo, location cut-in captions, menu headers, action buttons, and type icons—have been redrawn in English.
Achievements Screen Overflow Fix (New)Repoints text and patches memory buffer limits to permanently resolve the game crash caused by text overflow when opening the Achievements screen in English.
Dressing Room & Clothing Menu Crash Fix (New)Resolves graphical corruption and freeze bugs occurring inside the wardrobe/outfit customization interface.
Battle Menu Move-Type English Display (New)Reworks the in-battle move selection interface to cleanly display English move-type abbreviations without UI misalignment.
Memory Overwrite Protections & Save Compatibility (New)Implements safeguards to prevent expanded English text buffers from overwriting critical game data; maintains cross-version in-game .sav  file compatibility between translation beta releases.

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Pokémon Mercury (GBA) Gameplay Screenshot 1 - Gohan's Tips
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