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Download Pokémon Peargreen GBA ROM Hack - Background Aura - Gohan's Tips
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Pokémon Peargreen

By KantoClark
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Downloads7
Liked1
AuthorKantoClark
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Game Description

This game takes place in the next century after a great disaster has drastically altered the Kanto region, separating the 'Sevii Region' from 'Greater Kanto,' and leaving much of the region lost. After this disaster, new 'paradox' forms of old Pokemon appeared and outcompeted their old forms to dominate the region, although these forms remain rare to see throughout Sevii. Lower unevolved forms remain largely unaffected, however they do not evolve anymore in order to avoid becoming prey to the overtaken forms. The power levels of all Pokemon have adjusted though along with this evolutionary race of sorts…

Key Features

Largely preserved all the original mechanics and parameters of the game, meaning no fairy, Pokemon types are split by physical special (normal, ground, steel vs. fire, grass, electric). Etc.
Around 150 replaced Pokemon forms with their own unique types, stats, and movepools
Buffed stats that largely even out among all the Pokemon's interactions (Paradox forms on average have Base Stat Totals between 580 and 620, and don't have a booster energy lol)
All the same items of FireRed with some TM/tutor move changes, trade changes
3 completely new pokemon (one being Gorochu); 3 special 'mythicals'
6 new moves and 2 secret new moves
Map reworked while keeping the old map
Shiny odds increased x9 from original odds, to about .01%. Fully updated shinies for new forms and some for remaining old forms.
Expansive post-game region, with many changes of the game increasing after like Gym 4.
Only borrowed features are the Gorochu front (official?) and back sprites (VivinkArt?) used.
Only thing I expanded codewise is I added one move to the game before deciding it was better to replace moves. That is why when you use Night Slash it just says 'used a dark move.' I broke up some palettes for sprites, but the auto-pointer should has that handled. I noticed some hidden items not working towards the end of making the game, so I had to abide by the natural limit there and just do away with the ones that weren't working.

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